- Playtest 3.0 insights and future direction
- Playtest 2.0 is out, and things are getting dicey
- The playtest is finally here, with a slight hint of poker
- Pivoting the combat system, Steam DeckBuilders Festival
- We've redesigned the UI & we got a new team member
- Recap of a Steam page announcement & Prayer System
- Alpha!😱😱😱
- Boring post
- A couple of big decisions
- The art of finding an artist
- Pre-production episode 2
- Pre-production episode 1
- Coming up with (how to cut) ideas
- Of crabs and processes
- Hello world!