Hi there! This is our dev blog, we're making a turn-based roguelike sort of Balatro x Astrea x Slice And Dice.
We are on Twitter, but the best way to be kept in the loop is by following us or the game on Steam.
Posts:
- 15 Playtest 3.0 insights and future direction
- 14 Playtest 2.0 is out, and things are getting dicey
- 13 The playtest is finally here, with a slight hint of poker
- 12 Pivoting the combat system, Steam deck festival
- 11 We've redesigned the UI & we got a new team member
- 10 Recap of a Steam page announcement & Prayer System
- 9 Alpha!😱😱😱
- 8 Boring post
- 7 A couple of big decisions
- 6 The art of finding an artist
- 5 Pre-production episode 2
- 4 Pre-production episode 1
- 3 Coming up with (how to cut) ideas
- 2 Of crabs and processes
- 1 Hello world!